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Hearts of iron 4 trotsky or stalin
Hearts of iron 4 trotsky or stalin






hearts of iron 4 trotsky or stalin

+0.5 weekly stability, +10% political power gain +1% weekly stability, +10% political power gain +0.5% weekly stability, +20% speed for infrastructure production +10% stability, +20% speed for infrastructure production +5% political power gain, −10% political advisor cost −6% war support, +20% Generate war goal tension limitġ opinion gain monthly same ideology, −50% subversive activities upkeep −12% war support, +40% Generate war goal tension limit −18% war support, +60% Generate war goal tension limit −24% war support, +80% Generate war goal tension limit −30% war support, +100% Generate war goal tension limit −15% resistance damage to garrison, −15% high command cost, +25 max command power, +25% command power −15% resistance damage to garrison, −15% high command cost −25% cost for political advisor, trade laws, mobilization laws, economy, high command, air chief, army chief, and navy chief +25% Political Power Gain, +10% war support, -25% cost for mobilization laws and military leaders, -25% war goal justification time, +50% AI aggressiveness, -100 AI desire to get alliesġ0% war support, +5% political power gain +5% War Support, +5% Stability, −25% Justify War Goal −50 Acceptance of Democratic Diplomacy, −0.02 Daily Democracy Support, +10% Stability −50 acceptance of Communism diplomacy, −0.01 daily communism support +10% attack and defense in core states.Ġ.05 neutrality drift, +10% war support, +10% army defense on core states

hearts of iron 4 trotsky or stalin

−25% cost for high command, air chief, army chief, and navy chief. These traits give bonuses to the country, however, there are also traits that simply change the AI's behavior and yet others that appear to do nothing in particular. There are many leader traits, and only some of them affect the player directly.








Hearts of iron 4 trotsky or stalin